HeroQuest
Platform: Amiga 500
Region: Europe
Media: Floppy
Controller: Joystick
Genre: Role Playing Game - Isometric - Fantasy
Gametype: Licensed
Release Year: 1991
Developer: Gremlin Graphics Software Ltd.
Publisher: Gremlin Graphics Software Ltd.
Players: 1 only
Licensed from: Based on the Games Workshop fantasy boardgame © 1991 Hasbro Bradley Limited.
Relationship: has a data disk: HeroQuest: Return Of The Witch Lord is a prequel to HeroQuest II: Legacy Of Sorasil
Hardware: OCS, ECS
Conversions: Acorn Archimedes - Amstrad CPC - Atari ST - Commodore 64 - MS-DOS - ZX Spectrum
Disks: 1
Programmer: Michael Hart
Musician: Barry Leitch (Baz)
Designer: Jason Wilson (Spock)
_________________________

The famous fantasy-themed board game was converted into an isometric-viewed role playing game in which the evil Wizard Morcar must be defeated. You take control of a wizard, a dwarf, a barbarian and an elf, each with different strengths and weaknesses, who each start the 14 missions from opposite sides of the board.

Strict turn-based movement rules apply, as actions other than movement can only be carried out before or after the move, the size of which is limited by a dice roll. These moves are carried out using an icon-based system. Characters can fight the many monsters which lurk, or cast spells to vanquish them. There are magic potions to uncover, but also hidden traps, so mapping is advised. Treasure can be collected, and traded at the shop after each level.

http://www.mobygames.com/game/hero-quest

Licensed game based on the Games Workshop  fantasy boardgame .

Expansion disk contains ten new quests based on the actual expansion modules for the board game.
The follow-up expansion disk, KELLER'S KEEP, never appeared.

This compilation includes:
Hero Quest (base game)
Hero Quest: Return of the Witch Lord (expansion)For the DOS version, this bundled title was the only release of the expansion pack.
 
http://www.mobygames.com/game/amiga/hero-quest-hero-quest-return-of-the-witch-lord
_________________________
CHEATS:

Extra money:
Complete the first mission, then enter your men in the last mission.  As soon as they appear, have one man search and collect the money, if present.  Use the staircase to leave with the money.  Repeat this until enough money to buy necessary equipment has been collected.  This may also be done later in
the game with artifacts.
